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Tim Sweeney explains why some Unreal Engine 5 games struggle

There’s no doubt that Unreal Engine has become one of the most popular tools for building modern games. More and more studios are shifting to Unreal Engine 5 (UE5), including Halo Studios, which has finally left behind its long-serving Blam! Engine.

After years of tweaks through the Slipspace Engine, essentially an upgraded version of Blam! — the studio is now moving fully to UE5. The hope is that this change will ease struggles and allow contractors to use their limited time fully on development as opposed to learning a new engine.

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