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Borderlands creative director says no to nerfs, yes to buffs

Borderlands 4 is doing what I wish every other PvE game would do, and that’s buffing underwhelming components of your game before nerfing the fun stuff.

Thanks to an X post from Creative Director Graeme Timmins, with whom I had the pleasure of doing a cooperative session in Borderlands 4, he has announced buffs are coming to the game before nerfs, what?!

Graeme said, “We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately; instead, we’re looking at our first round of buffs. Those will get addressed, but we’re going to start with underperforming gear/skills first.”

At least he’s way cooler in Borderlands 4. (Image credit: Gearbox)

If you’re as familiar with the genre as I am, it seems nerfs always come before the buffs do. Games like Remnant 2, Elden Ring, and even Borderlands 3 of the past went with the nerf hammer on broken items before we got to see underwhelming bits brought up to par.



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